Shifting Skies
Project: Shifting Skies
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Engine: Unreal engine 4
Platform: Windows PC
Role: Scripter/Designer
Description: Infinite runner where the player must switch sizes to keep moving. This was part of Global Games Jam 2022. The theme was "Duality". I produced this in a team of 6 people including 3 artists, 2 tech/designers and a sound designer.
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Responsibilities
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Scripting responsibilities
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Character mechanics
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Level mechanics
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Mechanic design & implementation
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Procedural level design
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Game loop production




Role Breakdown
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Tech/Scripter/Design: For Global Games Jam me and a bunch of other students made up a team of 6 to produce this game at Staffordshire University. I worked with one other 2nd year tech/designer. For this project we used github as source control to allow us to work on the project efficiently. For this role I worked primarily with the character and the level mechanics as well as level design and the main communication point/file between all departments. I learnt a lot about the procedural generation of levels during this role, and also on a personal note I learnt that experience doesn't mean you know more, as the 2nd year tech/design student taught me a bunch about level streaming to allow us to simulate the procedural generation of the levels which I was very grateful for! Overall was a great experience and can't wait for next year. Good job guys!
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The Team